NOCTIS
Privacy Policy
Last updated Oct 5, 2026
Noctis collects as little as possible: for players, only the Minecraft username, UUID and the scan results of a session. We do not store IP addresses and we never upload personal files.
1. Controller
St3ix Development and its team, Germany. Privacy questions and requests are handled only through a ticket on our Discord server, linked on noctis.ac.
When a server uses Noctis to screenshare its players, the server is responsible for that screenshare and we process the scan on its behalf. For the shared network database, we are the controller.
2. What we collect
| Who | Data | Why | Legal basis (GDPR) |
|---|---|---|---|
| Players being scanned | Minecraft username, UUID, session code, time of scan | To link a scan to the right player and session | Art. 6(1)(f) – the server's legitimate interest in fair play |
| Players being scanned | Scan results: names, sizes, dates and hashes of Minecraft-related files, matching log lines, traces of renamed or deleted files, OS version | To detect cheats and show them to staff | Art. 6(1)(f) |
| Players being scanned | Mod files uploaded for a deep scan | To decompile and analyse an unknown mod | Art. 6(1)(f) |
| Players with a punishment entry | Username, UUID, reason, date, submitting server | Cross-server lookups in the network database | Art. 6(1)(f) – preventing repeat cheating across servers |
| Staff and customers | Email, Discord ID, username, team, plan, settings | To run your account | Art. 6(1)(b) – contract |
| Customers | Billing name, country, invoices, payment status | Billing and tax records | Art. 6(1)(b) and (c) – contract, legal duty |
| Website visitors | No tracking cookies, no analytics profiles | – | – |
3. What we do not collect
- No IP addresses are written to our databases or logs. They are only processed for the moment needed to deliver the connection.
- No personal documents, photos, browser data, passwords or screenshots.
- The Scanner only looks at Minecraft folders, launcher files, logs and the system traces listed above. Its source code is public, so you can check this yourself.
4. How long we keep data
| Data | Kept for |
|---|---|
| Scan results | Your plan's history period (Free 3 days, Solo 14, Server and Partner 30, Network 90), then deleted |
| Deep-scan mod files | Deleted after analysis; only the file hash and the result are kept |
| Network database entries | Until the punishment expires, is removed on appeal, or at most 24 months |
| Account data | Until you delete your account |
| Invoices | 10 years, as required by German tax law |
5. Who receives data
- The staff team that created the session sees that session's results.
- Paid customers and partners see network database entries (username, UUID, reason, date, server).
- PayPal processes payments. We never see your full card or bank details.
- Discord, for the Discord bot and support tickets.
- We do not sell data and do not use it for advertising.
If a provider is outside the EU/EEA, we rely on an adequacy decision or the EU Standard Contractual Clauses.
6. Your rights
You can ask us for access, correction, deletion, restriction and data portability, and object to processing based on legitimate interest (Art. 15–21 GDPR). Send requests through a ticket on our Discord server; we answer within one month. We do not decide on punishments: appeals against a punishment go to the server that issued it.
You can also complain to a data protection authority, for example the Landesbeauftragte für Datenschutz und Informationsfreiheit Baden-Württemberg.
7. Children
Many players are under 18. We only process the minimum listed above for them and never create profiles beyond scan results and punishment entries. Staff accounts require a minimum age of 16.
8. Security
Data is encrypted in transit (TLS) and at rest. Access inside our team is limited to people who need it. Deep scans run on a separate, isolated server.
9. Changes
We will post changes here and announce them on our Discord server. Account holders are told about material changes by email or in the dashboard.